Our Projects
At VITA Lab, we develop immersive technology and AI-driven solutions for the fields of policy and education. Our projects deliver innovative experiences for institutions across areas such as diplomacy, crisis management, ethics, societal engagement, and cultural heritage.
On this page, you will find both our completed projects and the projects currently in development. Each initiative represents a concrete expression of our vision to bridge technology and policy through immersive and forward-looking solutions.
Completed Projects
An experience that brings İzmir’s oldest settlement back to life through digital twin and VR technology, opening up prehistoric daily life to explore.
An experience that brings İzmir’s oldest settlement back to life through digital twin and VR technology, opening up prehistoric daily life to explore.
VR training that builds equipment knowledge and hands-on skill by letting participants try trunk shaker and branch beater harvesting methods in a virtual environment.
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An interactive projection-mapped digital table bridging tangible physical objects with real-time ecological and urban simulations for sustainable policymaking.
Current Projects
A VR experience that simulates international meetings, developing participants’ negotiation, persuasion and collaboration skills with AI-powered feedback.
An interactive VR simulation that tests decision-making under crisis conditions, across scenarios such as energy, migration and cyber attack.
A training experience that builds empathy and inclusive communication skills through immersive scenarios in which participants step into different identities.
An interactive projection-mapped digital table bridging tangible physical objects with real-time ecological and urban simulations for sustainable policymaking.
Solutions That Make a Difference
Solutions aligned with EU and UN institutions, grant-supported and ready for global markets.
AI-powered feedback, communication analysis and decision simulation.
Access through web, desktop and mobile as well as VR headsets.
Measurable interaction through digital twins, volumetric video and 3D environment design.
Immersive experiences across diplomacy, crisis management, ethics and civic engagement scenarios.

